• Medientyp: Buch
  • Titel: Beginning Google Glass development
  • Enthält: Getting started: Why glass ; What is glass and glassware? ; What can glass do? ; What kinds of glassware can you develop? ; When to use which ; Google's glassware policies ; Why this book? ; Who is this book for? ; For beginning Android developers ; For intermediate or advanced Android developers ; For iOS developers ; For web developers ; For other programmers ; For nonprogrammersHello Glass! Your first GDK app: Setting up the development environment ; System requirements ; Android developer tools ; Playing with glass ; Enabling debugging mode on glass ; The adb comment ; Installing the USB driver on Windows ; Showing the glass screen on a bigger screen ; Developing with simulated devices or emulators ; Testing with GDK samples ; The HelloGlass glassware ; Step-by-step tutorial ; What's going on -- Glass user interface: Overview ; Glass-styled cards ; Menu ; Live cards ; Low-frequency live cards ; High-frequency live cards ; Menu ; Immersion ; 2D canvas drawing ; Gestures and listeners ; Menu and head gesture ; 3D OpenGL ES drawing ; When to use which ; Theme and UI widgets -- Camera and image processing: Taking pictures ; The easy way ; The custom method ; Photo view ; Barcode recognition ; OCR ; Image web search ; OpenCV ; The complete app -- Video: basics and applications: Capturing video ; The quick way ; The custom way ; Playing video ; OpenCV video processing ; FFmpeg video processing ; Test the library client on glass ; Integrating the FFmpeg library ; YouTube integration ; Calling data API ; Displaying query result ; Making the voice query ; Playing the video and let's karaoke ; Keeping code updated ; Running the app
    Voice and audio: Voice input ; Sound effects ; Audio capture and play ; Using MediaRecorder and MediaPlayer ; Using AudioRecord and AudioTrack ; Improving the karaoke app ; Pitch detection ; Touchtone detection ; Song identificationNetworking, Bluetooth, and social: Making HTTP requests ; HTTP GET ; HTTP POST ; HTTP file uploading ; Socket programming ; Glass client vs. Android server ; Glass server vs. Android client ; Glass client vs. iOS server ; Glass server vs. iOS client ; Bluetooth ; Classic bluetooth ; Bluetooth low energy ; Other tips ; Going social -- Location, map, and sensors: Location ; Getting location ; Showing address ; Showing and resizing map ; Finding places nearby ; Searching shared pictures ; Sensors ; Supported sensors ; Collecting sensor data ; Shake it or not ; Detecting metal ; Developing a compass ; Finding the planets -- Graphics, animation, and games: Graphics ; Canvas drawing ; Drawable shapes ; Finger painting ; Bitmap manipulation ; OpenGL ES drawing ; Animation ; Animating properties in XML and programmatically ; Grouping animation in XML and programmatically ; Using animation listener ; Game engines on glass ; Cocos2d-x 3.0 ; libgdx ; AndEngine ; Developing a sensor-based game -- The mirror API: Setting up your environment ; Using PHP ; Using Java ; The mirror API ; Overview ; Timeline and static cards ; Contacts ; Subscriptions ; Locations ; Image processing: the mirror API way ; Creating and testing a new mirror app in Java ; The NBA roster app ; Enterprise apps ; Design principles ; Summary ; Before moving on.
  • Beteiligte: Tang, Jeff [VerfasserIn]
  • Erschienen: New York, NY: Apress / Springer, 2014
  • Erschienen in: Technology in action
  • Umfang: XXII, 343 S.; Ill., graph. Darst
  • Sprache: Englisch
  • ISBN: 9781430267881
  • RVK-Notation: ST 253 : Web-Programmierwerkzeuge (A-Z)
    ST 160 : Mikrocomputer, Personalcomputer
    ST 180 : Peripheriegeräte (Plotter Scanner Datenendgerät Drucker Lesestift etc.)
  • Schlagwörter: Google Glass
  • Entstehung:
  • Anmerkungen: Distributed worldwide by Springer Science+Business Media
  • Beschreibung: "Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass -- the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK): Glass User Interface; Camera and Image Processing; Video: Basics and Applications; Voice and Audio; Network, Bluetooth, and Social; Locations, Map, and Sensors; Graphics, Animation, and Games. You will also learn how touse the Mirror API develop web-based Glassware and launch GDK app. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps. Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity. This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today"--

    "Beginning Google Glass Development is your number one resource for learning how to develop for Google Glass -- the paradigm-shifting mobile computing platform taking the world by storm now and for years to come. Mobile developers have always had to think for the future, and right now that means getting started with Google Glass. This book is incredibly hands-on with many exciting projects. You will learn the basics of Glass and how to set up your development environment, through to every Glass development topic using Glass Development Kit (GDK): Glass User Interface; Camera and Image Processing; Video: Basics and Applications; Voice and Audio; Network, Bluetooth, and Social; Locations, Map, and Sensors; Graphics, Animation, and Games. You will also learn how touse the Mirror API develop web-based Glassware and launch GDK app. Each topic is full of examples that illustrate what Glass can truly do and help you quickly start developing your own apps. Jeff Tang has successfully developed mobile, web, and enterprise apps on many platforms, and cares immensely about user experience. He brings his vast knowledge to this book through cool and practical examples, which will excite and tantalize your creativity. This book is for any developer who is keen to start developing for Glass with GDK or the Mirror API. Whether you are an Android, iOS, web, or enterprise developer, you do not want to miss the chance that Glass becomes the next big thing. Get started with Beginning Google Glass Development and be inspired today"--

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